Babylon 5: The Lost Tales - To Live and Die in Starlight


Updated: 27th April 2024

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Babylon 5: The Lost Tales - To Live and Die in Starlight

Faneditor: lapis molari  
Fanedit Type: FanFix
Fanedit Release Date: 1st May 2019
Fanedit Runtime: 0h:57m:0s
Time Cut: 0h:29m:0s
Time Added: 0h:0m:0s
Franchise: Babylon 5
Genre: ActionAdventureDramaSci-Fi
Original Title: Babylon 5: Legend of the Rangers - To Live and Die in Starlight (2002)   
Original Release Date: 1st January 2002
Original Runtime: 1h:28m:0s
Original Links:

Certificate: PG
Source: Digital
Resolution:
Sound Mix:
Language:
Subtitles:
 

Synopsis:

Here is G'Kar's last tale. His performance is thoroughly enjoyable. As always. Originally much in Legend of the Rangers detracted from G'Kar's adventure. Not anymore. Now you can enjoy your favorite Narn in a solid story of exploration, intrigue, and humor.


Intentions:

Legend of the Rangers: To Live and Die in Starlight was a TV movie intended as the pilot for a new TV series, which was never made. The characters that would've been the regulars in the series get lots of screen time, lots of opportunity for the viewer to become emotionally invested in them. The investment in the new characters had no pay-off because the series was never made, making this movie an orphan in the B5 universe. To Live and Die in Starlight is refocused as an episode in the Lost Tales series. G'Kar takes on a mission to help the Rangers investigate an agressive unknown race. They are the main protagonists, while the new Rangers are mostly relegated from "individuals" to "crew".


Change List:

- Cut opening scene where Martell keeps the crew alive. - Cut Kendo practice. No more bickering between Martell and Tannier. - Minimal crop to a few scenes where an overscan white line showed. - Removed much of the repetitive exposition that the Liandra is a damaged ship. - Cut the naming of names ceremony. Fun idea, but it took too long, sounded like an opening session of D&D newbies, and we're just not that interested in the individual crew members anymore. - Cut inside the weapons control chamber. All of it. No more floating tantrum. - Cut the mines attack on the Liandra. It's an interesting new weapon but it made the battle drag on too long, and after cutting the weapons chamber shots there weren't enough cutaway shots left to keep this flowing seamlessly. - Trimmed Kafta's confession. No more fist-fight, less droning on-and-on about how great the Hand is. - Shifted G'Kar with holo-cloak G'Kar to later in the story, where it fits more logically. - Lots and lots of small trims for pacing.


Additional Notes:

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Other Sources:




Special Thanks:

Thank you, fellow B5 fans, for your input: Gelflinghand, TM2YC, memoryblau, Zarius.


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